← Selected workLearning experience design / Original concept collection

Design Judgment Labs

See the evidence.
Give the revision a purpose.

Design judgment develops through making a choice, explaining its purpose, and responding to evidence. These two original learning concepts approach that process from different sides: giving a colleague actionable feedback and revising a visual artifact. Together, they show how I translate design expertise into practice someone can use.

Explore the activities ↓
Scope
2 original interactive concepts
Contribution
Instruction, assessment & visual direction
Production
HTML, CSS & JavaScript; AI-assisted development
Evidence status
Functional prototypes; learner evaluation proposed
01 / Choose an experience

Try the work, here.

Switch between the activities below. Each runs on this page and keeps its progress while you switch; reloading clears the work.

Feedback That Leads to Revision is selected.

Feedback That Leads to Revision

Connect an observation to a useful revision conversation.

LIVE LEARNING MODULEWorkplace critique · About 5 min
02 / Shared purpose and process

Different contexts. The same commitment to observable performance.

Shared instructional process

A common spine. Different practice.

  1. 01

    Define the performance

    Name the action and the evidence it should produce.

  2. 02

    Design the attempt

    Choose a workflow, conversation, or artifact that requires it.

  3. 03

    Explain & remediate

    Locate the missed criterion and support a better attempt.

  4. 04

    Change the context

    Ask for a new application, then examine the transfer evidence.

A shared problem: preference without a rationale.

“Make it cleaner” does not identify the problem. “It looks better” does not explain a revision. Both activities start with a reader or user task and ask the learner to connect an observable detail to that purpose.

The feedback lab makes the conversation the practice environment. The visual lab makes the artifact itself available for revision. One develops the explanation offered to another person; the other develops the judgment behind a change.

Move from evidence to action.

Backward design aligns the final decision with the intended skill. An ADDIE planning lens connects the proposed performance gap, objective, activity, and evaluation. Worked examples, guided decisions, and explanatory feedback make the reasoning visible before independent practice changes the context.

The feedback scenario reconverges between decisions so every learner practices all three skills. Signal / Noise accumulates revisions, then resets to a new brief. Both permit exploration while preserving first-attempt evidence.

Use remediation to locate the missing connection.

Vague critique needs a more observable detail. A premature solution needs a clearer connection to the task or constraint. A visual revision needs a rationale beyond taste. Feedback targets those gaps and invites another attempt rather than treating all incorrect choices as the same problem.

Assess beyond the available options.

Selected responses demonstrate recognition within a constrained activity. To examine independent judgment, a proposed evaluation would ask learners to critique and revise an unfamiliar artifact, then explain the relationship between evidence, reader task, and proposed change.

Comparable before-and-after work and a delayed task could be reviewed with a shared rubric. A later workplace feedback sample could provide transfer evidence. Patterns across learners would also inform revisions to the examples, prompts, and feedback.

Original concepts with fictional practice materials. The examples are not client results or student work. Functional verification is distinct from learner testing; no measured learning gain is claimed.

My contribution.

Performance objectives, original practice materials, scenario writing, diagnostic options, explanatory feedback, transfer criteria, visual direction, and iteration, with AI-assisted implementation. The experiences share a learning purpose while keeping their distinct conversation-lab and editorial-review identities.

Inside the collection

What changes from one experience to the next.

Workplace critique / About 5 min

Feedback That Leads to Revision

Three coached decisions ask the learner to name evidence, explore a constraint, and agree on a change with an observable check. Immediate colleague reactions expose the difference between vague critique, premature instructions, and actionable feedback. A video-review task changes the context.

Evidence to inspect: First-choice feedback decisions, independent practice, and a reusable feedback field guide.

Explore the individual design rationale ↗
Applied visual judgment / About 6 min

Signal / Noise

The learner diagnoses an event poster and applies cumulative revisions to a live preview. A comparison control isolates each change. The independent repair-café brief asks for both revisions and a task-based rationale, with correction and resubmission.

Evidence to inspect: Diagnostic decisions, visible revisions, first-attempt transfer criteria, and a rationale selection.

Explore the individual design rationale ↗
Another approach to learning designBusiness Performance Labs ↗View all work

Feedback field guide

Feedback field guide

Give the revision a purpose.

1. Name the evidence

Describe an observable detail. Connect it to the agreed task and a possible effect. Use “may” when the effect has not been tested.

2. Explore the reasoning

Ask what led to the choice. Work with the constraint: “How could we keep the feature details while making the first action easier to find?”

3. Agree on the next step

Identify the change, its owner, and a time to check it. Observe a task rather than asking whether someone likes the result.

“I noticed [evidence]. For [task], that may mean [effect]. What led to that choice? Let’s try [revision] and check [behavior].”

A small internal check can expose confusion. It does not prove broader learning or business impact.

Open printable guide ↗